Showing posts with label Invisible cities. Show all posts
Showing posts with label Invisible cities. Show all posts

Thursday, 23 October 2014

main influence map


Octavia final concept art




Octavia third concept art




My interior shot

Octavia second concept art


second concept art of Octavia in colour.

Octavia second concept art



Second concept art in black and white

Octavia

Added some noise to the image.

Octavia

this will be my first final concept.

Octavia

took it back in to black and white and added some more detail to the buildings.

Octavia


My first go of Octavia.
 

slight help with my view


As I am terrible with perspective drawing i made a real basic maya city to help me with the layout and perspective.

who's who (Mike Sebalj)

https://www.scribd.com/doc/244094879/Mike-Sebalj

Tuesday, 21 October 2014

Monday, 13 October 2014

Detail Octavia Thumbnail.

More detailed thumbnails of Octavia, with a layout of the city building in a sort of spider web design. Also a few thumbnails of how I might  hold up the base of the city.

Wednesday, 8 October 2014

Influence maps

My exterior influence map. Images taken from Assassin's Creed, Pirates of the Caribbean, Tomb Raider and some cities.

 

My interior influence map is composed of abandoned house and wooden cabins.



The city i have chosen.

After doing a few of the cities, I stopped as I produced a few thumbnails that looked the most interesting for the city Octavia. I think Octavia stood out to me from the point I read the source material. "the spider-web city" "the city is over the void," and "suspended over the abyss" these were the quotes that jumped out at me while I was reading.

These were my orignal thumbnails I done for Octavia which I thought I lost, but re-found.


After doing these basic thumbnails I moved onto doing these thumbnails which were a little bit better then the first lot I did.

Once finishing these thumbnails I wanted to develop them a little, so i did some more detailed sketches of Octavia.

So far I have done one developed thumbnail and two different colour comps of that more detailed thumbnail.