Thursday, 28 April 2016
Pipeline 2: Game assets. Maps Part 1: Base Normal Maps, Maps Part 2: Rope Normal Map, Maps Part 3: Ambient Occlusion Maps
Maps Part 1: Base Normal Maps
Maps Part 2: Rope Normal Map
Maps Part 3: Ambient Occlusion Maps
Maya Tutorials - Dynamics 1 : Intro to legacy particles. Part 1: Sketching Particles, Part 3: Omni Emitters, Part 4: Directional Emitters, Part 5: Volume Emitters, Part 6: Emit From Curve, Part 7: Per Point Emission, Part 8: Surface Emission,Part 9 : Curve Flow, Part 12: Instancing Objects
Part 1: Sketching Particles
Part 3: Omni Emitters
Part 4: Directional Emitters
Part 5: Volume Emitters
Part 6: Emit From Curve
Part 7: Per Point Emission
Part 8 : Surface Emission
Part 9 : Curve Flow
Part 12 : Instancing Objects
Tuesday, 19 April 2016
Friday, 15 April 2016
Thursday, 14 April 2016
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